﻿using System;
using Microsoft.Xna.Framework;

namespace Platformer1.GameScreens
{
    class PlayerIndexEventsArgs:EventArgs
    {
        PlayerIndex playerindex;

        public PlayerIndexEventsArgs(PlayerIndex playerindex)
        {
            this.playerindex = playerindex;
        }

        public PlayerIndex PlayerIndex
        {
            get { return playerindex; }
        }
    }
}
